Design Patterns in C++
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Description
The course proceeds beyond C++ programming to investigate advanced aspects of Object Oriented Programming (OOP), including the implementation of many useful, industry-standard design patterns, using C++ code examples and exercises. The course promotes a complete understanding of the object-oriented paradigm, both on requirement level (e.g., dynamic classification, multi-methods) and implementation level (inheritance layout, virtual table). The developer attending the course will be able to identify and implement many common patterns in low-level design, and some patterns that affect the top-level design, i.e., the class diagram and the contents of abstract interfaces. It is pre-requisite for the “OOD/ Object Modeling” course.
Intended audience
This course is intended for C++ programmers, C++ Project Managers, and C++ Designers.
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STL – The Standard Templates Library
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General Overview
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Containers
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Iterators
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Algorithms
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The ways to customize STL functionality
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Iterator Pattern
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Introduction to OO Design Patterns
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The OO Design Challenge
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The Course Goals
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Application Score of Design Patterns
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Design Patterns - The Inspiration
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Design Pattern Items - GOF Form
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Common Terminology
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Controlling Object Access
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UML - "The Class Diagramm"
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Reference Count Idiom
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RC Smart Pointer Pattern
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Flyweight pool Pattern
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Proxy Pattern
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Initialization And Registration
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Singleton Pattern
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Handleton Pattern
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Object Initialization Order Pattern
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The "Open/Closed" Principle
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Registration Idiom
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Singleton Destruction Manager
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Command Pattern
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Observer Pattern
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Changing Object Behaviour
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Strategy Pattern
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Liskov's substitutability principle
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State Pattern
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Bridge Pattern
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Decorator Pattern
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Adapter Pattern
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Creating Objects Of Any Type
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Template Method Pattern
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Prototype Pattern
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Factory Method Pattern
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Abstract Factory Pattern
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Typelist Idiom
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Dynamic Pluggable Factory Pattern
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Product Trader Pattern
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Virtual Constructor Pattern
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Distributing Functionality
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Composite Pattern
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Multi-methods Idiom
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Double Dispatch Idiom
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Visitor Pattern
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- Completed a high level C++ course
- At least a year of experience programming in Object-Oriented C++
- Know how to write better software using Design Patterns
- Know how to utilize Design Patterns in projects.
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